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Devlog
Afterword
August 06, 2020
by
UnfilledFlag
So here's how it went: I've not really ever made a game... kinda... I wrote a Tetris in C a millionty years ago, but that's a whole 'nother business. The idea for this game came about when I was brows...
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Final update! (probably)
August 05, 2020
by
UnfilledFlag
#final-version
So, it's done, as far as I'm concerned. It's been a great learning experience, and I hope I can repeat it again. I'll do one last thing, which is a little post-mortem detailing what I learned. Please...
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It makes sounds!
July 23, 2020
by
UnfilledFlag
Another successful exploration; now it has some sounds so you don't kill things in absolute silence. One last thing remains: The "purchase" screen. Again, done during a stream at https://twitch.tv/unf...
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Checking those to-do items
July 20, 2020
by
UnfilledFlag
#update
New version! Now it gets progressively harder as time goes on. Also, I've fixed a few bugs regarding the display of treasure at the start. Other thingies: Some semblance of UI for your health and curr...
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One step more
July 08, 2020
by
UnfilledFlag
Wow you actually can lose now! And win? And I got a prettier intro screen, and butans and instructions... this is almost like a real game?! Stuff still pending: - Hella...
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FPBP
July 08, 2020
by
UnfilledFlag
So, uh, this is "playable" I guess; hopefully the first of many updates. To-do: Sound Music Purchasable upgrades Progressive difficulty (and rewards!) increase A start/end screen...
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